Legends of Windemere: The Spirit Well - a sword & sorcery action adventure by Charles E. Yallowitz

Legends of Windemere: The Spirit Well - a sword & sorcery action adventure by Charles E. Yallowitz

The Spirit Well is all that stands between the champions and Baron Kernaghan having their destined battle. All they have to do is figure out where this final temple is hidden, but that might prove to be a bigger headache than they imagined. The Compass Key refuses to work with Dariana, who has used her telepathy to wipe her mind of the Spirit Well’s location. All she has to go on is a feeling that the first clue is with an old friend in Rodillen. The City of Thieves is only the beginning as the path of bread crumbs leads the champions into a piece of Dariana’s past that she has been trying to hide from for centuries. This time it is not only lives on the line, but the very friendships that keep these heroes together.

The 12th installment of ‘Legends of Windemere’ puts the spotlight on Dariana, who has been hiding her secrets since ‘Sleeper of the Wildwood Fugue’. Being immortal, she has been part of the champion prophecy for hundreds of years and now the effects will start to show. Throughout her existence, Dariana has never had any friends until she met the current generation of champions. Due to her feeling like an outsider, she has committed many mistakes and sins that are about to come to light. All of the heroes have faced a crisis of loyalty, honor, and friendship throughout the series, but it is going to be different for Dariana. These deep connections are new and alien to her, so they are also incredibly fragile and at risk from both external and internal threats.

Legends of Windemere: The Spirit Well is the end of the temple story arc and sets the stage for the champions’ final battle. That is not to say things will go smoothly. This adventure is full of twists and revelations that culminate in a finale that will rock the heroes to their very core. What will they have to lose to claim another victory?

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